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Your first connection

Open any Blueprint with a few nodes in its Event Graph. A getter and setter for the same variable type make a useful starting point.

Move the mouse onto the actual pin and press Alt+C. The selected source receives a blue outline; compatible targets are highlighted.

Default indicator Meaning
Blue The pin you started from
Green A direct connection is allowed
Orange double outline Conversion or type promotion is needed

The source may be an input or an output. Press Alt+C over the same source again to clear.

Use Alt+Left / Alt+Right to focus compatible targets. Alt+Home returns to the source. You can also right-click a pin or node and use Go to Compatible Pin to choose from a list.

Inspection does not connect pins. Drag a wire normally when you want Unreal to create a connection.

Click a connected wire. Open Assistant in the Blueprint toolbar to see its source and destination. Click either node name to focus it. Use Alt+Shift+Right to follow the next connection; if there are several branches, select one.

Click empty graph space to clear the trace. Alt+X or Clear Highlights / Trace also clears the active inspection.

Read more about compatible pins or wire tracing.